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Tony Gbeulié
Tony Gbeulié
Illustrateur
Paris, France

Summary

I went to the parisian school of videogame “new3Dge” where I received a Game Artist formation. I have been thaught everything from designing characters and environments to creating and having said character move in that environment. What color choice is better to get across a feeling, a character trait. How initial designing choices might help or create problems in later on. How to think and optimize the time spent in the different steps of production.

Skills

Digital Painting3D ModelingDigital SculptingLow-poly ModelingTexturingPBR Texturing

Software proficiency

3ds Max
3ds Max
3D-Coat
3D-Coat
ZBrush
ZBrush
Knald
Knald
Marmoset Toolbag
Marmoset Toolbag
Quixel Suite
Quixel Suite
Keyshot
Keyshot